Download 10 PRINT CHR$(205.5+RND(1)); : GOTO 10 by Casey Reas, Nick Montfort, Ian Bogost, John Bell, Patsy PDF

By Casey Reas, Nick Montfort, Ian Bogost, John Bell, Patsy Baudoin, Jeremy Douglass, Mark C. Marino, Michael Mateas, Mark Sample, Noah Vawter

A unmarried line of code deals the way to comprehend the cultural context of computing.

This e-book takes a unmarried line of code--the tremendous concise easy software for the Commodore sixty four inscribed within the title--and makes use of it aa a lens in which to think about the phenomenon of artistic computing and how laptop courses exist in tradition.

The authors of this collaboratively written publication deal with code now not as in basic terms useful yet as a text--in the case of 10 PRINT, a textual content that seemed in lots of varied published sources--that yields a narrative approximately its making, its objective, its assumptions, and extra. they think about randomness and regularity in computing and paintings, the maze in tradition, the preferred uncomplicated programming language, and the hugely influential Commodore sixty four laptop.

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Additional resources for 10 PRINT CHR$(205.5+RND(1)); : GOTO 10

Sample text

The characters used are not adjacent, so some trick, such as this one involving the use of INT, must be used to select one of the two at random. The resulting output is less visually interesting. It is a maze, but is both less formally dynamic (being aligned to the screen) and less contextually unexpected (being typical of familiar game mazes). 7). The 1024+RND(1)*1000 selects a random number in this range as the first argument to POKE, pointing that command at some specific location on the screen.

Shannon, a foundational figure in modern computing, named the mouse Theseus, collapsing the mythological hero and his noble plight into a mere contraption guided by a mechanized system. Although featured in both Time and Life (“Mouse with a Memory” 1952; “Better Mouse” 1952), Theseus itself was not a sophisticated piece of artificial intelligence. It was simply a wooden mouse on wheels with a bar magnet inside and copper-wire whiskers. The true magic of this mouse resides underneath the maze, in a system of electronic relays that switch positions when the mouse’s whiskers touch corresponding walls in the maze above.

Mazes typically offer at least one path; the key structural difference is whether they offer more than one—whether they are unicursal or multicursal. A unicursal maze offers a single path along which walkers proceed, never making a choice about where to turn. indd 33 {33} 1/3/13 9:33:08 PM MAZE VS. LABYRINTH The terms “maze” and “labyrinth” are generally synonyms in colloquial English. Still, many scholars and historians have argued over the distinction between these two terms. In the most popular proposed distinction, “labyrinth” refers only to singlepath (unicursal) structures, while “maze” refers only to branching-path (multicursal) structures.

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